From 66c292188f8ab6951b32c07f13dc93cce847a688 Mon Sep 17 00:00:00 2001
From: tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>
Date: Fri, 17 Jun 2011 22:37:33 +0000
Subject: Fix kdegames/Qt3 FTBFS

git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1237329 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
---
 kbackgammon/kbgboard.cpp      | 26 ++++++++++----------
 kbackgammon/kbgboard.h        | 14 +++++------
 kreversi/board.cpp            | 56 +++++++++++++++++++++----------------------
 kreversi/board.h              | 10 ++++----
 kreversi/kreversi.cpp         |  4 ++--
 kreversi/kreversi.h           |  4 ++--
 kreversi/qreversigame.cpp     | 12 +++++-----
 kreversi/qreversigame.h       |  8 +++----
 kreversi/qreversigameview.cpp | 26 ++++++++++----------
 kreversi/qreversigameview.h   | 12 +++++-----
 10 files changed, 86 insertions(+), 86 deletions(-)

diff --git a/kbackgammon/kbgboard.cpp b/kbackgammon/kbgboard.cpp
index b47c6192..85c0a3a9 100644
--- a/kbackgammon/kbgboard.cpp
+++ b/kbackgammon/kbgboard.cpp
@@ -362,8 +362,8 @@ void KBgBoard::queryCube()
 {
 	KBgtqStatus *st = new KBgtqStatus();
 	getState(st);
-	KBgBoardTQCube *dlg =
-		new KBgBoardTQCube(abs(st->cube()), (st->cube(US) > 0), (st->cube(THEM) > 0));
+	KBgBoardQCube *dlg =
+		new KBgBoardQCube(abs(st->cube()), (st->cube(US) > 0), (st->cube(THEM) > 0));
 	if (dlg->exec()) {
 		bool u = ((dlg->getCubeValue() == 0) || (dlg->getCubeOwner() == US  ));
 		bool t = ((dlg->getCubeValue() == 0) || (dlg->getCubeOwner() == THEM));
@@ -377,7 +377,7 @@ void KBgBoard::queryCube()
 /*
  * Constructor, creates the dialog but does not show nor execute it.
  */
-KBgBoardTQCube::KBgBoardTQCube(int val, bool us, bool them)
+KBgBoardQCube::KBgBoardQCube(int val, bool us, bool them)
 	: TQDialog(0, 0, true)
 {
 	setCaption(i18n("Set Cube Values"));
@@ -481,7 +481,7 @@ KBgBoardTQCube::KBgBoardTQCube(int val, bool us, bool them)
 /*
  * Deconstructor, empty.
  */
-KBgBoardTQCube::~KBgBoardTQCube()
+KBgBoardQCube::~KBgBoardQCube()
 {
 	// nothing
 }
@@ -489,7 +489,7 @@ KBgBoardTQCube::~KBgBoardTQCube()
 /*
  * Get the face value of the cube
  */
-int KBgBoardTQCube::getCubeValue()
+int KBgBoardQCube::getCubeValue()
 {
 	return cb[0]->currentItem();
 }
@@ -497,7 +497,7 @@ int KBgBoardTQCube::getCubeValue()
 /*
  * Get the owner of the cube
  */
-int KBgBoardTQCube::getCubeOwner()
+int KBgBoardQCube::getCubeOwner()
 {
 	return cb[1]->currentItem();
 }
@@ -505,7 +505,7 @@ int KBgBoardTQCube::getCubeOwner()
 /*
  * If the cube is open, the value can only be 1
  */
-void KBgBoardTQCube::changeValue(int player)
+void KBgBoardQCube::changeValue(int player)
 {
 	if (player == BOTH)
 		cb[0]->setCurrentItem(0);
@@ -516,7 +516,7 @@ void KBgBoardTQCube::changeValue(int player)
  * If the value is 1, the cube has to be open; and if the value
  * becomes bigger than 1, the player cannot stay open.
  */
-void KBgBoardTQCube::changePlayer(int val)
+void KBgBoardQCube::changePlayer(int val)
 {
 	if (val == 0)
 		cb[1]->setCurrentItem(BOTH);
@@ -527,7 +527,7 @@ void KBgBoardTQCube::changePlayer(int val)
 /*
  * Constructor, creates the dialog but does not show nor execute it.
  */
-KBgBoardTQDice::KBgBoardTQDice(const char *name)
+KBgBoardQDice::KBgBoardQDice(const char *name)
 	: TQDialog(0, name, true)
 {
 	setCaption(i18n("Set Dice Values"));
@@ -590,7 +590,7 @@ KBgBoardTQDice::KBgBoardTQDice(const char *name)
 /*
  * Deconstructor, empty.
  */
-KBgBoardTQDice::~KBgBoardTQDice()
+KBgBoardQDice::~KBgBoardQDice()
 {
 	// nothing
 }
@@ -598,7 +598,7 @@ KBgBoardTQDice::~KBgBoardTQDice()
 /*
  * Get the face value of the dice
  */
-int KBgBoardTQDice::getDice(int n)
+int KBgBoardQDice::getDice(int n)
 {
 	return sb[n]->value();
 }
@@ -1335,7 +1335,7 @@ void KBgBoardHome::mouseDoubleClickEvent(TQMouseEvent * e)
 			if (r.tqcontains(e->pos())) {
 				if (board->getEditMode()) {
 
-					KBgBoardTQDice *dlg = new KBgBoardTQDice();
+					KBgBoardQDice *dlg = new KBgBoardQDice();
 					if (dlg->exec()) {
 						KBgtqStatus *st = new KBgtqStatus();
 						board->getState(st);
@@ -2164,7 +2164,7 @@ void KBgBoardCell::mouseMoveEvent(TQMouseEvent *)
 		pix.setMask(pix.createHeuristicMask());
 		TQBitmap tqmask = *(pix.tqmask());
 		TQBitmap newCursor;
-		newCursor = TQBitmap(pix);
+		newCursor = pix;
 		board->replaceCursor(TQCursor(newCursor, tqmask));
 		if (board->getEditMode())
 			board->storeTurn(pcs);
diff --git a/kbackgammon/kbgboard.h b/kbackgammon/kbgboard.h
index 04cac55f..20626825 100644
--- a/kbackgammon/kbgboard.h
+++ b/kbackgammon/kbgboard.h
@@ -87,7 +87,7 @@ class KBgBoardMove;
 class KBgBoardHome;
 class KBgBoardBar;
 class KBgBoardField;
-class KBgBoardTQDice;
+class KBgBoardQDice;
 
 
 /**
@@ -821,7 +821,7 @@ class KBgBoardMove
  *
  * A very simple dialog with two SpinBoxes and two buttons.
  */
-class KBgBoardTQDice : public TQDialog
+class KBgBoardQDice : public TQDialog
 {
 	Q_OBJECT
   TQ_OBJECT
@@ -831,8 +831,8 @@ public:
 	/**
 	 * Constructor and destructor
 	 */
-	KBgBoardTQDice(const char *name = 0);
-	virtual ~KBgBoardTQDice();
+	KBgBoardQDice(const char *name = 0);
+	virtual ~KBgBoardQDice();
 
 protected:
 
@@ -855,7 +855,7 @@ public slots:
 /**
  * Simple dialog that allows to query the user for the cube value.
  */
-class KBgBoardTQCube : public TQDialog
+class KBgBoardQCube : public TQDialog
 {
 	Q_OBJECT
   TQ_OBJECT
@@ -865,8 +865,8 @@ public:
 	/**
 	 * Constructor and destructor
 	 */
-	KBgBoardTQCube(int val, bool us, bool them);
-	virtual ~KBgBoardTQCube();
+	KBgBoardQCube(int val, bool us, bool them);
+	virtual ~KBgBoardQCube();
 
 protected:
 
diff --git a/kreversi/board.cpp b/kreversi/board.cpp
index b3f75663..644111d2 100644
--- a/kreversi/board.cpp
+++ b/kreversi/board.cpp
@@ -71,7 +71,7 @@ const uint  CHIP_SIZE             = 36;
 //                class KReversiBoardView
 
 
-TQReversiBoardView::TQReversiBoardView(TQWidget *tqparent, TQReversiGame *krgame)
+QReversiBoardView::QReversiBoardView(TQWidget *tqparent, QReversiGame *krgame)
     : TQWidget(tqparent, "board"),
       chiptype(Unloaded)
 {
@@ -86,7 +86,7 @@ TQReversiBoardView::TQReversiBoardView(TQWidget *tqparent, TQReversiGame *krgame
 }
 
 
-TQReversiBoardView::~TQReversiBoardView()
+QReversiBoardView::~QReversiBoardView()
 {
 }
 
@@ -97,14 +97,14 @@ TQReversiBoardView::~TQReversiBoardView()
 // Start it all up.
 //
 
-void TQReversiBoardView::start()
+void QReversiBoardView::start()
 {
   updateBoard(true);
   adjustSize();
 }
 
 
-void TQReversiBoardView::loadChips(ChipType type)
+void QReversiBoardView::loadChips(ChipType type)
 {
   TQString  name("pics/");
   name += (type==Colored ? "chips.png" : "chips_mono.png");
@@ -123,7 +123,7 @@ void TQReversiBoardView::loadChips(ChipType type)
 // no animations are displayed.
 //
 
-void TQReversiBoardView::setAnimationSpeed(uint speed)
+void QReversiBoardView::setAnimationSpeed(uint speed)
 {
   if (speed <= 10)
     anim_speed = speed;
@@ -133,7 +133,7 @@ void TQReversiBoardView::setAnimationSpeed(uint speed)
 // Handle mouse clicks.
 //
 
-void TQReversiBoardView::mousePressEvent(TQMouseEvent *e)
+void QReversiBoardView::mousePressEvent(TQMouseEvent *e)
 {
   // Only handle left button.  No context menu.
   if ( e->button() != Qt::LeftButton ) {
@@ -155,7 +155,7 @@ void TQReversiBoardView::mousePressEvent(TQMouseEvent *e)
 }
 
 
-void TQReversiBoardView::showHint(Move move)
+void QReversiBoardView::showHint(Move move)
 {
   // Only show a hint if there is a move to show.
   if (move.x() == -1)
@@ -201,26 +201,26 @@ void TQReversiBoardView::showHint(Move move)
 // end, if it is running.
 //
 
-void TQReversiBoardView::quitHint()
+void QReversiBoardView::quitHint()
 {
   m_hintShowing = false;
 }
 
 
-void TQReversiBoardView::setShowLegalMoves(bool show)
+void QReversiBoardView::setShowLegalMoves(bool show)
 { 
   m_legalMovesShowing = show;
   updateBoard(true);
 }
 
-void TQReversiBoardView::setShowMarks(bool show)
+void QReversiBoardView::setShowMarks(bool show)
 {
   m_marksShowing = show;
   updateBoard(true);
 }
 
 
-void TQReversiBoardView::setShowLastMove(bool show)
+void QReversiBoardView::setShowLastMove(bool show)
 {
   m_showLastMove = show;
   updateBoard(true);
@@ -236,7 +236,7 @@ void TQReversiBoardView::setShowLastMove(bool show)
 // NOTE: This code is quite a hack.  Should make it better.
 //
 
-void TQReversiBoardView::animateChanged(Move move)
+void QReversiBoardView::animateChanged(Move move)
 {
   if (anim_speed == 0)
     return;
@@ -252,13 +252,13 @@ void TQReversiBoardView::animateChanged(Move move)
 }
 
 
-bool TQReversiBoardView::isField(int row, int col) const
+bool QReversiBoardView::isField(int row, int col) const
 {
   return ((0 <= row) && (row < 8) && (0 <= col) && (col < 8));
 }
 
 
-void TQReversiBoardView::animateChangedRow(int row, int col, int dy, int dx)
+void QReversiBoardView::animateChangedRow(int row, int col, int dy, int dx)
 {
   row = row + dy;
   col = col + dx;
@@ -275,7 +275,7 @@ void TQReversiBoardView::animateChangedRow(int row, int col, int dy, int dx)
 }
 
 
-void TQReversiBoardView::rotateChip(uint row, uint col)
+void QReversiBoardView::rotateChip(uint row, uint col)
 {
   // Check which direction the chip has to be rotated.  If the new
   // chip is white, the chip was black first, so lets begin at index
@@ -301,7 +301,7 @@ void TQReversiBoardView::rotateChip(uint row, uint col)
 // m_krgame->squareModified(col, row)).
 //
 
-void TQReversiBoardView::updateBoard (bool force)
+void QReversiBoardView::updateBoard (bool force)
 {
   TQPainter  p(this);
   p.setPen(black);
@@ -402,7 +402,7 @@ void TQReversiBoardView::updateBoard (bool force)
 
 // Show legal moves on the board.
 
-void TQReversiBoardView::showLegalMoves()
+void QReversiBoardView::showLegalMoves()
 {
   TQPainter  p(this);
   p.setPen(black);
@@ -418,7 +418,7 @@ void TQReversiBoardView::showLegalMoves()
 }
 
 
-void TQReversiBoardView::drawSmallCircle(int x, int y, TQPainter &p)
+void QReversiBoardView::drawSmallCircle(int x, int y, TQPainter &p)
 {
   int offset      = m_marksShowing ? OFFSET() : 0;
   int ellipseSize = zoomedSize() / 3;
@@ -432,7 +432,7 @@ void TQReversiBoardView::drawSmallCircle(int x, int y, TQPainter &p)
 
 
 
-TQPixmap TQReversiBoardView::chipPixmap(Color color, uint size) const
+TQPixmap QReversiBoardView::chipPixmap(Color color, uint size) const
 {
   return chipPixmap(CHIP_OFFSET[color], size);
 }
@@ -441,7 +441,7 @@ TQPixmap TQReversiBoardView::chipPixmap(Color color, uint size) const
 // Get a pixmap for the chip 'i' at size 'size'.
 //
 
-TQPixmap TQReversiBoardView::chipPixmap(uint i, uint size) const
+TQPixmap QReversiBoardView::chipPixmap(uint i, uint size) const
 {
   // Get the part of the 'allchips' pixmap that contains exactly that
   // chip that we want to use.
@@ -457,20 +457,20 @@ TQPixmap TQReversiBoardView::chipPixmap(uint i, uint size) const
 }
 
 
-uint TQReversiBoardView::zoomedSize() const
+uint QReversiBoardView::zoomedSize() const
 {
   return tqRound(float(CHIP_SIZE) * Prefs::zoom() / 100);
 }
 
 
-void TQReversiBoardView::drawPiece(uint row, uint col, Color color)
+void QReversiBoardView::drawPiece(uint row, uint col, Color color)
 {
   int  i = (color == Nobody ? -1 : int(CHIP_OFFSET[color]));
   drawOnePiece(row, col, i);
 }
 
 
-void TQReversiBoardView::drawOnePiece(uint row, uint col, int i)
+void QReversiBoardView::drawOnePiece(uint row, uint col, int i)
 {
   int       px = col * zoomedSize() + 1;
   int       py = row * zoomedSize() + 1;
@@ -502,13 +502,13 @@ void TQReversiBoardView::drawOnePiece(uint row, uint col, int i)
 // entire board.
 //
 
-void TQReversiBoardView::paintEvent(TQPaintEvent *)
+void QReversiBoardView::paintEvent(TQPaintEvent *)
 {
   updateBoard(true);
 }
 
 
-void TQReversiBoardView::adjustSize()
+void QReversiBoardView::adjustSize()
 {
   int w = 8 * zoomedSize();
 
@@ -519,7 +519,7 @@ void TQReversiBoardView::adjustSize()
 }
 
 
-void TQReversiBoardView::setPixmap(TQPixmap &pm)
+void QReversiBoardView::setPixmap(TQPixmap &pm)
 {
   if ( pm.width() == 0 ) 
     return;
@@ -530,7 +530,7 @@ void TQReversiBoardView::setPixmap(TQPixmap &pm)
 }
 
 
-void TQReversiBoardView::setColor(const TQColor &c)
+void QReversiBoardView::setColor(const TQColor &c)
 {
   bgColor = c;
   bg = TQPixmap();
@@ -542,7 +542,7 @@ void TQReversiBoardView::setColor(const TQColor &c)
 // Load all settings that have to do with the board view, such as
 // piece colors, background, animation speed, an so on.
 
-void TQReversiBoardView::loadSettings()
+void QReversiBoardView::loadSettings()
 {
   // Colors of the pieces (red/blue or black/white)
   if ( Prefs::grayscale() ) {
diff --git a/kreversi/board.h b/kreversi/board.h
index 59c9463c..68f211d4 100644
--- a/kreversi/board.h
+++ b/kreversi/board.h
@@ -49,19 +49,19 @@
 
 class KConfig;
 
-class TQReversiGame;
+class QReversiGame;
 
 // The class Board is the visible Reversi Board widget.
 //
 
-class TQReversiBoardView : public TQWidget {
+class QReversiBoardView : public TQWidget {
   Q_OBJECT
   TQ_OBJECT
 
 public:
 
-  TQReversiBoardView(TQWidget *tqparent, TQReversiGame *game);
-  ~TQReversiBoardView();
+  QReversiBoardView(TQWidget *tqparent, QReversiGame *game);
+  ~QReversiBoardView();
 
   // starts all: emits some signal, so it can't be called from
   // constructor
@@ -125,7 +125,7 @@ private:
 
 
 private:
-  TQReversiGame    *m_krgame; // Pointer to the game object (not owner).
+  QReversiGame    *m_krgame; // Pointer to the game object (not owner).
 
   // The background of the board - a color and a pixmap.
   TQColor    bgColor;
diff --git a/kreversi/kreversi.cpp b/kreversi/kreversi.cpp
index 0305dda9..4c72251b 100644
--- a/kreversi/kreversi.cpp
+++ b/kreversi/kreversi.cpp
@@ -88,7 +88,7 @@ KReversi::KReversi()
   KNotifyClient::startDaemon();
 
   // The game.
-  m_game     = new TQReversiGame();
+  m_game     = new QReversiGame();
   m_cheating   = false;
   m_gameOver   = false;
   m_humanColor = Black;
@@ -104,7 +104,7 @@ KReversi::KReversi()
   top = new TQGridLayout(w, 2, 2);
 
   // The reversi game view.
-  m_gameView = new TQReversiGameView(w, m_game);
+  m_gameView = new QReversiGameView(w, m_game);
   top->addMultiCellWidget(m_gameView, 0, 1, 0, 0);
 
   // Populate the GUI.
diff --git a/kreversi/kreversi.h b/kreversi/kreversi.h
index 1be7069d..dd66e63d 100644
--- a/kreversi/kreversi.h
+++ b/kreversi/kreversi.h
@@ -158,7 +158,7 @@ private:
   KToggleAction  *showLegalMovesAction;
 
   // The game itself and game properties
-  TQReversiGame  *m_game;	   // The main document - the game
+  QReversiGame  *m_game;	   // The main document - the game
 
   Color          m_humanColor;	   // The Color of the human player.
   bool           m_gameOver;	   // True if the game is over
@@ -171,7 +171,7 @@ private:
   Engine        *m_engine;         // The AI that creates the computers moves.
 
   // Widgets
-  TQReversiGameView  *m_gameView;   // The board widget.
+  QReversiGameView  *m_gameView;   // The board widget.
 };
 
 
diff --git a/kreversi/qreversigame.cpp b/kreversi/qreversigame.cpp
index d126789a..361adbd8 100644
--- a/kreversi/qreversigame.cpp
+++ b/kreversi/qreversigame.cpp
@@ -41,21 +41,21 @@
 
 
 // ================================================================
-//                      class TQReversiGame
+//                      class QReversiGame
 
 
-TQReversiGame::TQReversiGame(TQObject *tqparent)
+QReversiGame::QReversiGame(TQObject *tqparent)
   : TQObject(tqparent), Game()
 {
 }
 
 
-TQReversiGame::~TQReversiGame()
+QReversiGame::~QReversiGame()
 {
 }
 
 
-void TQReversiGame::newGame()
+void QReversiGame::newGame()
 {
   Game::newGame();
 
@@ -63,7 +63,7 @@ void TQReversiGame::newGame()
 }
 
 
-bool TQReversiGame::doMove(Move move)
+bool QReversiGame::doMove(Move move)
 {
   bool  retval = Game::doMove(move);
   if (!retval)
@@ -78,7 +78,7 @@ bool TQReversiGame::doMove(Move move)
 }
 
 
-bool TQReversiGame::undoMove()
+bool QReversiGame::undoMove()
 {
   bool  retval = Game::undoMove();
 
diff --git a/kreversi/qreversigame.h b/kreversi/qreversigame.h
index 875d2c07..e3b8893a 100644
--- a/kreversi/qreversigame.h
+++ b/kreversi/qreversigame.h
@@ -52,7 +52,7 @@ class KConfig;
 
 
 // The main document class in the reversi program.  The thing that
-// makes this a TQReversiGame instead of just a ReversiGame is that it
+// makes this a QReversiGame instead of just a ReversiGame is that it
 // emits signals that can be used to update a view.
 //
 // Signals:
@@ -62,13 +62,13 @@ class KConfig;
 //   gameOver()
 //
 
-class TQReversiGame : public TQObject, public Game {
+class QReversiGame : public TQObject, public Game {
  Q_OBJECT
   TQ_OBJECT
 
  public:
-  TQReversiGame(TQObject *tqparent = 0);
-  ~TQReversiGame();
+  QReversiGame(TQObject *tqparent = 0);
+  ~QReversiGame();
 
   // Methods dealing with the game
   void  newGame();
diff --git a/kreversi/qreversigameview.cpp b/kreversi/qreversigameview.cpp
index e6a17cbf..87b29a60 100644
--- a/kreversi/qreversigameview.cpp
+++ b/kreversi/qreversigameview.cpp
@@ -119,10 +119,10 @@ void StatusWidget::setScore(uint s)
 
 
 // ================================================================
-//                  class TQReversiGameView
+//                  class QReversiGameView
 
 
-TQReversiGameView::TQReversiGameView(TQWidget *tqparent, TQReversiGame *game)
+QReversiGameView::QReversiGameView(TQWidget *tqparent, QReversiGame *game)
   : TQWidget(tqparent, "gameview")
 {
   // Store a pointer to the game.
@@ -147,19 +147,19 @@ TQReversiGameView::TQReversiGameView(TQWidget *tqparent, TQReversiGame *game)
 }
 
 
-TQReversiGameView::~TQReversiGameView()
+QReversiGameView::~QReversiGameView()
 {
 }
 
 
 // Create the entire view.  Only called once from the constructor.
 
-void TQReversiGameView::createView()
+void QReversiGameView::createView()
 {
   TQGridLayout  *tqlayout = new TQGridLayout(this, 4, 2);
 
   // The board
-  m_boardView = new TQReversiBoardView(this, m_game);
+  m_boardView = new QReversiBoardView(this, m_game);
   m_boardView->loadSettings();	// Load the pixmaps used in the status widgets.
   tqlayout->addMultiCellWidget(m_boardView, 0, 3, 0, 0);
 
@@ -189,7 +189,7 @@ void TQReversiGameView::createView()
 
 // Recieves the sig_newGame signal from the game.
 
-void TQReversiGameView::newGame()
+void QReversiGameView::newGame()
 {
   m_boardView->updateBoard(true);
   m_movesView->clear();
@@ -199,7 +199,7 @@ void TQReversiGameView::newGame()
 
 // Recieves the sig_move signal from the game.
 
-void TQReversiGameView::moveMade(uint moveNum, Move &move)
+void QReversiGameView::moveMade(uint moveNum, Move &move)
 {
   //FIXME: Error checks.
   TQString colorsWB[] = {
@@ -232,7 +232,7 @@ void TQReversiGameView::moveMade(uint moveNum, Move &move)
 // Recieves the sig_update signal from the game, and can be called
 // whenever a total update of the view is required.
 
-void TQReversiGameView::updateView()
+void QReversiGameView::updateView()
 {
   m_boardView->updateBoard(true);
   updateMovelist();
@@ -242,7 +242,7 @@ void TQReversiGameView::updateView()
 
 // Only updates the status widgets (score).
 
-void TQReversiGameView::updatetqStatus()
+void QReversiGameView::updatetqStatus()
 {
   m_blacktqStatus->setScore(m_game->score(Black));
   m_whitetqStatus->setScore(m_game->score(White));
@@ -251,7 +251,7 @@ void TQReversiGameView::updatetqStatus()
 
 // Only updates the status board.
 
-void TQReversiGameView::updateBoard(bool force)
+void QReversiGameView::updateBoard(bool force)
 {
   m_boardView->updateBoard(force);
 }
@@ -260,7 +260,7 @@ void TQReversiGameView::updateBoard(bool force)
 // Only updates the movelist.  This method regenerates the list from
 // scratch.
 
-void TQReversiGameView::updateMovelist()
+void QReversiGameView::updateMovelist()
 {
   // FIXME: NYI
 }
@@ -270,7 +270,7 @@ void TQReversiGameView::updateMovelist()
 // access to the internal board view.
 //
 
-void TQReversiGameView::squareClicked(int row, int col)
+void QReversiGameView::squareClicked(int row, int col)
 {
   emit signalSquareClicked(row, col);
 }
@@ -280,7 +280,7 @@ void TQReversiGameView::squareClicked(int row, int col)
 //                   Other public methods.
 
 
-void TQReversiGameView::setHumanColor(Color color)
+void QReversiGameView::setHumanColor(Color color)
 {
   m_humanColor = color;
 
diff --git a/kreversi/qreversigameview.h b/kreversi/qreversigameview.h
index 628c4637..4f7696b6 100644
--- a/kreversi/qreversigameview.h
+++ b/kreversi/qreversigameview.h
@@ -52,7 +52,7 @@ class KConfig;
 
 class TQLabel;
 
-class TQReversiGame;
+class QReversiGame;
 
 
 class StatusWidget : public TQWidget
@@ -76,14 +76,14 @@ private:
 
 // The main game view
 
-class TQReversiGameView : public TQWidget {
+class QReversiGameView : public TQWidget {
   Q_OBJECT
   TQ_OBJECT
 
 public:
 
-  TQReversiGameView(TQWidget *tqparent, TQReversiGame *game);
-  ~TQReversiGameView();
+  QReversiGameView(TQWidget *tqparent, QReversiGame *game);
+  ~QReversiGameView();
 
   // Proxy methods for the board view
   void    showHint(Move move)       { m_boardView->showHint(move);            }
@@ -146,12 +146,12 @@ private:
 private:
 
   // Pointer to the game we are displaying
-  TQReversiGame       *m_game; // Pointer to the game object (not owner).
+  QReversiGame       *m_game; // Pointer to the game object (not owner).
 
   Color               m_humanColor;
 
   // Widgets in the view.
-  TQReversiBoardView  *m_boardView;
+  QReversiBoardView  *m_boardView;
   TQListBox           *m_movesView;
   StatusWidget       *m_blacktqStatus;
   StatusWidget       *m_whitetqStatus;
-- 
cgit v1.2.3

