diff options
Diffstat (limited to 'ksquirrel/imageedit/sq_imagefilter.ui.h')
-rw-r--r-- | ksquirrel/imageedit/sq_imagefilter.ui.h | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/ksquirrel/imageedit/sq_imagefilter.ui.h b/ksquirrel/imageedit/sq_imagefilter.ui.h index 643b0a5..18eb263 100644 --- a/ksquirrel/imageedit/sq_imagefilter.ui.h +++ b/ksquirrel/imageedit/sq_imagefilter.ui.h @@ -576,32 +576,32 @@ void SQ_ImageFilter::oil() void SQ_ImageFilter::hackConnect() { - connect( blendOpacity, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( blend() ) ); - connect( pushBlendColor, TQT_SIGNAL( changed(const TQColor&) ), this, TQT_SLOT( blend() ) ); - connect( blurRadius, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( blur() ) ); - connect( blurSigma, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( blur() ) ); - connect( desaturateValue, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( desaturate() ) ); - connect( edgeRadius, TQT_SIGNAL( valueChanged(int) ), this, TQT_SLOT( edge() ) ); - connect( embossRadius, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( emboss() ) ); - connect( embossSigma, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( emboss() ) ); - connect( fadeColor, TQT_SIGNAL( changed(const TQColor&) ), this, TQT_SLOT( fade() ) ); - connect( fadeValue, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( fade() ) ); - connect( flattenColor1, TQT_SIGNAL( changed(const TQColor&) ), this, TQT_SLOT( flatten() ) ); - connect( flattenColor2, TQT_SIGNAL( changed(const TQColor&) ), this, TQT_SLOT( flatten() ) ); - connect( implodeFactor, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( implode() ) ); - connect( buttonGroupNoise, TQT_SIGNAL( clicked(int) ), this, TQT_SLOT( noise() ) ); - connect( oilRadius, TQT_SIGNAL( valueChanged(int) ), this, TQT_SLOT( oil() ) ); - connect( shadeAzim, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( shade() ) ); - connect( shadeColor, TQT_SIGNAL( toggled(bool) ), this, TQT_SLOT( shade() ) ); - connect( shadeElev, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( shade() ) ); - connect( sharpenRadius, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( sharpen() ) ); - connect( sharpenSigma, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( sharpen() ) ); - connect( solarizeValue, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( solarize() ) ); - connect( spreadValue, TQT_SIGNAL( valueChanged(int) ), this, TQT_SLOT( spread() ) ); - connect( buttonGroupSwapRGB, TQT_SIGNAL( clicked(int) ), this, TQT_SLOT( swapRGB() ) ); - connect( swirlAngle, TQT_SIGNAL( valueChanged(double) ), this, TQT_SLOT( swirl() ) ); - connect( thresholdValue, TQT_SIGNAL( valueChanged(int) ), this, TQT_SLOT( threshold() ) ); - connect( thresholdRE, TQT_SIGNAL( valueChanged(int) ), this, TQT_SLOT( redeye() ) ); + connect( blendOpacity, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( blend() ) ); + connect( pushBlendColor, TQ_SIGNAL( changed(const TQColor&) ), this, TQ_SLOT( blend() ) ); + connect( blurRadius, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( blur() ) ); + connect( blurSigma, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( blur() ) ); + connect( desaturateValue, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( desaturate() ) ); + connect( edgeRadius, TQ_SIGNAL( valueChanged(int) ), this, TQ_SLOT( edge() ) ); + connect( embossRadius, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( emboss() ) ); + connect( embossSigma, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( emboss() ) ); + connect( fadeColor, TQ_SIGNAL( changed(const TQColor&) ), this, TQ_SLOT( fade() ) ); + connect( fadeValue, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( fade() ) ); + connect( flattenColor1, TQ_SIGNAL( changed(const TQColor&) ), this, TQ_SLOT( flatten() ) ); + connect( flattenColor2, TQ_SIGNAL( changed(const TQColor&) ), this, TQ_SLOT( flatten() ) ); + connect( implodeFactor, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( implode() ) ); + connect( buttonGroupNoise, TQ_SIGNAL( clicked(int) ), this, TQ_SLOT( noise() ) ); + connect( oilRadius, TQ_SIGNAL( valueChanged(int) ), this, TQ_SLOT( oil() ) ); + connect( shadeAzim, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( shade() ) ); + connect( shadeColor, TQ_SIGNAL( toggled(bool) ), this, TQ_SLOT( shade() ) ); + connect( shadeElev, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( shade() ) ); + connect( sharpenRadius, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( sharpen() ) ); + connect( sharpenSigma, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( sharpen() ) ); + connect( solarizeValue, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( solarize() ) ); + connect( spreadValue, TQ_SIGNAL( valueChanged(int) ), this, TQ_SLOT( spread() ) ); + connect( buttonGroupSwapRGB, TQ_SIGNAL( clicked(int) ), this, TQ_SLOT( swapRGB() ) ); + connect( swirlAngle, TQ_SIGNAL( valueChanged(double) ), this, TQ_SLOT( swirl() ) ); + connect( thresholdValue, TQ_SIGNAL( valueChanged(int) ), this, TQ_SLOT( threshold() ) ); + connect( thresholdRE, TQ_SIGNAL( valueChanged(int) ), this, TQ_SLOT( redeye() ) ); } SQ_ImageFilter* SQ_ImageFilter::instance() |