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Diffstat (limited to 'kbackgammon/engines/fibs/kbgfibs.cpp')
-rw-r--r--kbackgammon/engines/fibs/kbgfibs.cpp112
1 files changed, 56 insertions, 56 deletions
diff --git a/kbackgammon/engines/fibs/kbgfibs.cpp b/kbackgammon/engines/fibs/kbgfibs.cpp
index 8561b9c2..e1399b85 100644
--- a/kbackgammon/engines/fibs/kbgfibs.cpp
+++ b/kbackgammon/engines/fibs/kbgfibs.cpp
@@ -272,7 +272,7 @@ void KBgEngineFIBS::getSetupPages(KDialogBase *nb)
lem[i] = new TQLineEdit(autoMsg[i], gbm);
gl->addWidget(cbm[i], i, 0);
gl->addWidget(lem[i], i, 1);
- connect(cbm[i], TQT_SIGNAL(toggled(bool)), lem[i], TQT_SLOT(setEnabled(bool)));
+ connect(cbm[i], TQ_SIGNAL(toggled(bool)), lem[i], TQ_SLOT(setEnabled(bool)));
cbm[i]->setChecked(useAutoMsg[i]);
lem[i]->setEnabled(useAutoMsg[i]);
TQWhatsThis::add(lem[i], TQWhatsThis::textFor(cbm[i]));
@@ -838,8 +838,8 @@ void KBgEngineFIBS::fibsRequestInvitation(const TQString &player)
if (!invitationDlg) {
TQString p = player;
invitationDlg = new KBgInvite("invite");
- connect(invitationDlg, TQT_SIGNAL(inviteCommand(const TQString &)), this, TQT_SLOT(handleCommand(const TQString &)));
- connect(invitationDlg, TQT_SIGNAL(dialogDone()), this, TQT_SLOT(invitationDone()));
+ connect(invitationDlg, TQ_SIGNAL(inviteCommand(const TQString &)), this, TQ_SLOT(handleCommand(const TQString &)));
+ connect(invitationDlg, TQ_SIGNAL(dialogDone()), this, TQ_SLOT(invitationDone()));
}
invitationDlg->setPlayer(player);
invitationDlg->show();
@@ -2098,51 +2098,51 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
playing = false;
login = true;
- connect(connection, TQT_SIGNAL(hostFound()), this, TQT_SLOT(hostFound()));
- connect(connection, TQT_SIGNAL(connected()), this, TQT_SLOT(connected()));
- connect(connection, TQT_SIGNAL(error(int)), this, TQT_SLOT(connError(int)));
- connect(connection, TQT_SIGNAL(connectionClosed()), this, TQT_SLOT(connectionClosed()));
- connect(connection, TQT_SIGNAL(delayedCloseFinished()), this, TQT_SLOT(connectionClosed()));
- connect(connection, TQT_SIGNAL(readyRead()), this, TQT_SLOT(readData()));
+ connect(connection, TQ_SIGNAL(hostFound()), this, TQ_SLOT(hostFound()));
+ connect(connection, TQ_SIGNAL(connected()), this, TQ_SLOT(connected()));
+ connect(connection, TQ_SIGNAL(error(int)), this, TQ_SLOT(connError(int)));
+ connect(connection, TQ_SIGNAL(connectionClosed()), this, TQ_SLOT(connectionClosed()));
+ connect(connection, TQ_SIGNAL(delayedCloseFinished()), this, TQ_SLOT(connectionClosed()));
+ connect(connection, TQ_SIGNAL(readyRead()), this, TQ_SLOT(readData()));
- connect(this, TQT_SIGNAL(serverString(const TQString &)), this, TQT_SLOT(sendData(const TQString &)));
+ connect(this, TQ_SIGNAL(serverString(const TQString &)), this, TQ_SLOT(sendData(const TQString &)));
/*
* No invitation dialog
*/
invitationDlg = 0;
- connect(this, TQT_SIGNAL(fibsWhoInfo(const TQString &)), this, TQT_SLOT(changeJoin(const TQString &)));
- connect(this, TQT_SIGNAL(fibsLogout (const TQString &)), this, TQT_SLOT(cancelJoin(const TQString &)));
- connect(this, TQT_SIGNAL(gameOver()), this, TQT_SLOT(endGame()));
+ connect(this, TQ_SIGNAL(fibsWhoInfo(const TQString &)), this, TQ_SLOT(changeJoin(const TQString &)));
+ connect(this, TQ_SIGNAL(fibsLogout (const TQString &)), this, TQ_SLOT(cancelJoin(const TQString &)));
+ connect(this, TQ_SIGNAL(gameOver()), this, TQ_SLOT(endGame()));
/*
* Creating, initializing and connecting the player list
*/
playerlist = new KFibsPlayerList(0, "fibs player list");
- connect(this, TQT_SIGNAL(fibsWhoInfo(const TQString &)), playerlist, TQT_SLOT(changePlayer(const TQString &)));
- connect(this, TQT_SIGNAL(fibsLogout (const TQString &)), playerlist, TQT_SLOT(deletePlayer(const TQString &)));
- connect(this, TQT_SIGNAL(fibsWhoEnd()), playerlist, TQT_SLOT(stopUpdate()));
- connect(this, TQT_SIGNAL(fibsConnectionClosed()), playerlist, TQT_SLOT(stopUpdate()));
- connect(this, TQT_SIGNAL(changePlayerStatus(const TQString &, int, bool)),
- playerlist, TQT_SLOT(changePlayerStatus(const TQString &, int, bool)));
- connect(playerlist, TQT_SIGNAL(fibsCommand(const TQString &)), this, TQT_SLOT(handleCommand(const TQString &)));
- connect(playerlist, TQT_SIGNAL(fibsInvite(const TQString &)), this, TQT_SLOT(fibsRequestInvitation(const TQString &)));
+ connect(this, TQ_SIGNAL(fibsWhoInfo(const TQString &)), playerlist, TQ_SLOT(changePlayer(const TQString &)));
+ connect(this, TQ_SIGNAL(fibsLogout (const TQString &)), playerlist, TQ_SLOT(deletePlayer(const TQString &)));
+ connect(this, TQ_SIGNAL(fibsWhoEnd()), playerlist, TQ_SLOT(stopUpdate()));
+ connect(this, TQ_SIGNAL(fibsConnectionClosed()), playerlist, TQ_SLOT(stopUpdate()));
+ connect(this, TQ_SIGNAL(changePlayerStatus(const TQString &, int, bool)),
+ playerlist, TQ_SLOT(changePlayerStatus(const TQString &, int, bool)));
+ connect(playerlist, TQ_SIGNAL(fibsCommand(const TQString &)), this, TQ_SLOT(handleCommand(const TQString &)));
+ connect(playerlist, TQ_SIGNAL(fibsInvite(const TQString &)), this, TQ_SLOT(fibsRequestInvitation(const TQString &)));
/*
* Create, initialize and connect the chat window
*/
chatWindow = new KBgChat(0, "chat window");
- connect(this, TQT_SIGNAL(chatMessage(const TQString &)), chatWindow, TQT_SLOT(handleData(const TQString &)));
- connect(this, TQT_SIGNAL(fibsStartNewGame(const TQString &)), chatWindow, TQT_SLOT(startGame(const TQString &)));
- connect(this, TQT_SIGNAL(gameOver()), chatWindow, TQT_SLOT(endGame()));
- connect(this, TQT_SIGNAL(fibsLogout (const TQString &)), chatWindow, TQT_SLOT(deletePlayer(const TQString &)));
- connect(chatWindow, TQT_SIGNAL(fibsCommand(const TQString &)), this, TQT_SLOT(handleCommand(const TQString &)));
- connect(chatWindow, TQT_SIGNAL(fibsRequestInvitation(const TQString &)), this, TQT_SLOT(fibsRequestInvitation(const TQString &)));
- connect(chatWindow, TQT_SIGNAL(personalMessage(const TQString &)), this, TQT_SLOT(personalMessage(const TQString &)));
- connect(playerlist, TQT_SIGNAL(fibsTalk(const TQString &)), chatWindow, TQT_SLOT(fibsTalk(const TQString &)));
+ connect(this, TQ_SIGNAL(chatMessage(const TQString &)), chatWindow, TQ_SLOT(handleData(const TQString &)));
+ connect(this, TQ_SIGNAL(fibsStartNewGame(const TQString &)), chatWindow, TQ_SLOT(startGame(const TQString &)));
+ connect(this, TQ_SIGNAL(gameOver()), chatWindow, TQ_SLOT(endGame()));
+ connect(this, TQ_SIGNAL(fibsLogout (const TQString &)), chatWindow, TQ_SLOT(deletePlayer(const TQString &)));
+ connect(chatWindow, TQ_SIGNAL(fibsCommand(const TQString &)), this, TQ_SLOT(handleCommand(const TQString &)));
+ connect(chatWindow, TQ_SIGNAL(fibsRequestInvitation(const TQString &)), this, TQ_SLOT(fibsRequestInvitation(const TQString &)));
+ connect(chatWindow, TQ_SIGNAL(personalMessage(const TQString &)), this, TQ_SLOT(personalMessage(const TQString &)));
+ connect(playerlist, TQ_SIGNAL(fibsTalk(const TQString &)), chatWindow, TQ_SLOT(fibsTalk(const TQString &)));
/*
* Creating, initializing and connecting the menu
@@ -2156,9 +2156,9 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
/*
* Initialize the FIBS submenu - this is also put in the play menu
*/
- conAction = new TDEAction(i18n("&Connect"), 0, this, TQT_SLOT( connectFIBS()), this);
- newAction = new TDEAction(i18n("New Account"), 0, this, TQT_SLOT( newAccount()), this);
- disAction = new TDEAction(i18n("&Disconnect"), 0, this, TQT_SLOT(disconnectFIBS()), this);
+ conAction = new TDEAction(i18n("&Connect"), 0, this, TQ_SLOT( connectFIBS()), this);
+ newAction = new TDEAction(i18n("New Account"), 0, this, TQ_SLOT( newAccount()), this);
+ disAction = new TDEAction(i18n("&Disconnect"), 0, this, TQ_SLOT(disconnectFIBS()), this);
conAction->setEnabled(true ); conAction->plug(menu);
disAction->setEnabled(false); disAction->plug(menu);
@@ -2166,7 +2166,7 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
menu->insertSeparator();
- (invAction = new TDEAction(i18n("&Invite..."), 0, this, TQT_SLOT(inviteDialog()), this))->plug(menu);
+ (invAction = new TDEAction(i18n("&Invite..."), 0, this, TQ_SLOT(inviteDialog()), this))->plug(menu);
/*
* Create and fill the response menu. This is for all these: type this or
@@ -2174,8 +2174,8 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
*/
cmdMenuID = menu->insertItem(i18n("&Commands"), cmdMenu); {
- (actAway = new TDEAction(i18n("Away"), 0, this, TQT_SLOT(away()), this))->plug(cmdMenu);
- (actBack = new TDEAction(i18n("Back"), 0, this, TQT_SLOT(back()), this))->plug(cmdMenu);
+ (actAway = new TDEAction(i18n("Away"), 0, this, TQ_SLOT(away()), this))->plug(cmdMenu);
+ (actBack = new TDEAction(i18n("Back"), 0, this, TQ_SLOT(back()), this))->plug(cmdMenu);
actAway->setEnabled(true);
actBack->setEnabled(false);
@@ -2192,14 +2192,14 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
fibsOpt[i] = 0;
fibsOpt[OptReady] = new TDEToggleAction(i18n("Ready to Play"),
- 0, this, TQT_SLOT(toggle_ready()), this);
+ 0, this, TQ_SLOT(toggle_ready()), this);
fibsOpt[OptRatings] = new TDEToggleAction(i18n("Show Rating Computations"),
- 0, this, TQT_SLOT(toggle_ratings()), this);
+ 0, this, TQ_SLOT(toggle_ratings()), this);
fibsOpt[OptRatings]->setCheckedState(i18n("Hide Rating Computations"));
fibsOpt[OptGreedy] = new TDEToggleAction(i18n("Greedy Bearoffs"),
- 0, this, TQT_SLOT(toggle_greedy()), this);
+ 0, this, TQ_SLOT(toggle_greedy()), this);
fibsOpt[OptDouble] = new TDEToggleAction(i18n("Ask for Doubles"),
- 0, this, TQT_SLOT(toggle_double()), this);
+ 0, this, TQ_SLOT(toggle_double()), this);
for (int i = 0; i < NumFIBSOpt; i++)
if (fibsOpt[i])
@@ -2213,16 +2213,16 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
*/
respMenuID = menu->insertItem(i18n("&Response"), respMenu); {
- (actAccept = new TDEAction(i18n("Accept"), 0, this, TQT_SLOT(accept()), this))->plug(respMenu);
- (actReject = new TDEAction(i18n("Reject"), 0, this, TQT_SLOT(reject()), this))->plug(respMenu);
+ (actAccept = new TDEAction(i18n("Accept"), 0, this, TQ_SLOT(accept()), this))->plug(respMenu);
+ (actReject = new TDEAction(i18n("Reject"), 0, this, TQ_SLOT(reject()), this))->plug(respMenu);
actAccept->setEnabled(false);
actReject->setEnabled(false);
respMenu->insertSeparator();
- (actConti = new TDEAction(i18n("Join"), 0, this, TQT_SLOT(match_conti()), this))->plug(respMenu);
- (actLeave = new TDEAction(i18n("Leave"), 0, this, TQT_SLOT(match_leave()), this))->plug(respMenu);
+ (actConti = new TDEAction(i18n("Join"), 0, this, TQ_SLOT(match_conti()), this))->plug(respMenu);
+ (actLeave = new TDEAction(i18n("Leave"), 0, this, TQ_SLOT(match_leave()), this))->plug(respMenu);
actConti->setEnabled(false);
actLeave->setEnabled(false);
@@ -2235,14 +2235,14 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
joinMenuID = menu->insertItem(i18n("&Join"), joinMenu); {
numJoin = -1;
- actJoin[0] = new TDEAction("", 0, this, TQT_SLOT(join_0()), this);
- actJoin[1] = new TDEAction("", 0, this, TQT_SLOT(join_1()), this);
- actJoin[2] = new TDEAction("", 0, this, TQT_SLOT(join_2()), this);
- actJoin[3] = new TDEAction("", 0, this, TQT_SLOT(join_3()), this);
- actJoin[4] = new TDEAction("", 0, this, TQT_SLOT(join_4()), this);
- actJoin[5] = new TDEAction("", 0, this, TQT_SLOT(join_5()), this);
- actJoin[6] = new TDEAction("", 0, this, TQT_SLOT(join_6()), this);
- actJoin[7] = new TDEAction("", 0, this, TQT_SLOT(join_7()), this);
+ actJoin[0] = new TDEAction("", 0, this, TQ_SLOT(join_0()), this);
+ actJoin[1] = new TDEAction("", 0, this, TQ_SLOT(join_1()), this);
+ actJoin[2] = new TDEAction("", 0, this, TQ_SLOT(join_2()), this);
+ actJoin[3] = new TDEAction("", 0, this, TQ_SLOT(join_3()), this);
+ actJoin[4] = new TDEAction("", 0, this, TQ_SLOT(join_4()), this);
+ actJoin[5] = new TDEAction("", 0, this, TQ_SLOT(join_5()), this);
+ actJoin[6] = new TDEAction("", 0, this, TQ_SLOT(join_6()), this);
+ actJoin[7] = new TDEAction("", 0, this, TQ_SLOT(join_7()), this);
}
menu->setItemEnabled(joinMenuID, false);
@@ -2255,11 +2255,11 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
*/
menu->insertSeparator();
- (listAct = new TDEToggleAction(i18n("&Player List"), 0, this, TQT_SLOT(showList()), this))->plug(menu);
- (chatAct = new TDEToggleAction(i18n("&Chat"), 0, this, TQT_SLOT(showChat()), this))->plug(menu);
+ (listAct = new TDEToggleAction(i18n("&Player List"), 0, this, TQ_SLOT(showList()), this))->plug(menu);
+ (chatAct = new TDEToggleAction(i18n("&Chat"), 0, this, TQ_SLOT(showChat()), this))->plug(menu);
- connect(playerlist, TQT_SIGNAL(windowVisible(bool)), listAct, TQT_SLOT(setChecked(bool)));
- connect(chatWindow, TQT_SIGNAL(windowVisible(bool)), chatAct, TQT_SLOT(setChecked(bool)));
+ connect(playerlist, TQ_SIGNAL(windowVisible(bool)), listAct, TQ_SLOT(setChecked(bool)));
+ connect(chatWindow, TQ_SIGNAL(windowVisible(bool)), chatAct, TQ_SLOT(setChecked(bool)));
/*
* Create message IDs. This sets up a lot of regular expressions.
@@ -2287,7 +2287,7 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
// FIXME: move the start to connect...
keepaliveTimer = new TQTimer(this);
- connect(keepaliveTimer, TQT_SIGNAL(timeout()), this, TQT_SLOT(keepAlive()));
+ connect(keepaliveTimer, TQ_SIGNAL(timeout()), this, TQ_SLOT(keepAlive()));
keepaliveTimer->start(1200000);
}