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-rw-r--r--kopete/libkopete/kopetepluginmanager.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/kopete/libkopete/kopetepluginmanager.cpp b/kopete/libkopete/kopetepluginmanager.cpp
index 986cd84e..22ea8c63 100644
--- a/kopete/libkopete/kopetepluginmanager.cpp
+++ b/kopete/libkopete/kopetepluginmanager.cpp
@@ -205,7 +205,7 @@ void PluginManager::shutdown()
kdDebug(14010) << k_funcinfo << "Running under valgrind, disabling plugin unload timeout guard" << endl;
else
#endif
- TQTimer::singleShot( 3000, this, TQT_SLOT( slotShutdownTimeout() ) );
+ TQTimer::singleShot( 3000, this, TQ_SLOT( slotShutdownTimeout() ) );
}
void PluginManager::slotPluginReadyForUnload()
@@ -311,7 +311,7 @@ void PluginManager::loadAllPlugins()
}
}
// Schedule the plugins to load
- TQTimer::singleShot( 0, this, TQT_SLOT( slotLoadNextPlugin() ) );
+ TQTimer::singleShot( 0, this, TQ_SLOT( slotLoadNextPlugin() ) );
}
void PluginManager::slotLoadNextPlugin()
@@ -334,7 +334,7 @@ void PluginManager::slotLoadNextPlugin()
// allPluginsLoaded() signal's handling. This has the added benefit that
// the signal is delayed one event loop, so the accounts are more likely
// to be instantiated.
- TQTimer::singleShot( 0, this, TQT_SLOT( slotLoadNextPlugin() ) );
+ TQTimer::singleShot( 0, this, TQ_SLOT( slotLoadNextPlugin() ) );
}
Plugin * PluginManager::loadPlugin( const TQString &_pluginId, PluginLoadMode mode /* = LoadSync */ )
@@ -356,7 +356,7 @@ Plugin * PluginManager::loadPlugin( const TQString &_pluginId, PluginLoadMode mo
else
{
d->pluginsToLoad.push( pluginId );
- TQTimer::singleShot( 0, this, TQT_SLOT( slotLoadNextPlugin() ) );
+ TQTimer::singleShot( 0, this, TQ_SLOT( slotLoadNextPlugin() ) );
return 0L;
}
}
@@ -384,8 +384,8 @@ Plugin *PluginManager::loadPluginInternal( const TQString &pluginId )
d->loadedPlugins.insert( info, plugin );
info->setPluginEnabled( true );
- connect( plugin, TQT_SIGNAL( destroyed( TQObject * ) ), this, TQT_SLOT( slotPluginDestroyed( TQObject * ) ) );
- connect( plugin, TQT_SIGNAL( readyForUnload() ), this, TQT_SLOT( slotPluginReadyForUnload() ) );
+ connect( plugin, TQ_SIGNAL( destroyed( TQObject * ) ), this, TQ_SLOT( slotPluginDestroyed( TQObject * ) ) );
+ connect( plugin, TQ_SIGNAL( readyForUnload() ), this, TQ_SLOT( slotPluginReadyForUnload() ) );
kdDebug( 14010 ) << k_funcinfo << "Successfully loaded plugin '" << pluginId << "'" << endl;
@@ -454,7 +454,7 @@ void PluginManager::slotPluginDestroyed( TQObject *plugin )
{
// Use a timer to make sure any pending deleteLater() calls have
// been handled first
- TQTimer::singleShot( 0, this, TQT_SLOT( slotShutdownDone() ) );
+ TQTimer::singleShot( 0, this, TQ_SLOT( slotShutdownDone() ) );
}
}