#tde-devs < 2026/07/18 >
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[07:52]micheleC: @Fat-Zer: working on TDE/tdegraphics/pulls/165
[07:52]micheleC: mostly done, just need to clean up absolute rotations/flipping
[10:04]micheleC: implementing dihedral states is easy, but it complicates absolute flipping, in particular the vertical flipping and pre-set modifications. anyway you can later check the PR code when ready
[10:06]micheleC: in particular we lose the ability to apply an absolute flipping on top of rotation. absolute flipping now refers to the "ROT_0/FlipNone" state as starting point.
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[11:01]micheleC: @Fat-Zer PR updated
[11:07]Fat-Zer: ok... I'll look at it a bit later today
[11:08]micheleC: (y)
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#tde-devs < 2026/07/18 >